
Stardew Valley received "generally favorable" reviews, according to review aggregator Metacritic. The character is evaluated by their third year, but there is no deadline that otherwise ends the game. Later in the game, players can build a greenhouse which is able to grow any crop regardless of the current season. The game uses a simplified calendar, each year having only four 28-day months that represent each season, which determines which crops can be grown and which activities can be beneficial. If players loses too much health, they will lose most of their energy and a random amount of money and items. If players becomes too exhausted anywhere outside of their house, they will be forced to pay 10% of their gold up to 1,000 g and will be returned to their house and restored with energy on the morning of the next day, but having forgone any opportunities to continue in activities from the previous day. All of these activities must be metered against the character's current health, exhaustion level, and the game's internal clock. Completing multiple bundles grants players access to new areas and game mechanics, such as a desert and greenhouse farming. Completing bundles rewards players with various items, including seeds and tools. Players can take on various quests to earn additional money, or work at completing bundles specific collections of materials offered to the town's Community Center. Players can also engage in fishing, cooking, and crafting, and also explore procedurally-generated caves with materials and ores to mine or battle creatures within. Players may also interact with non-player characters (NPC) that inhabit the town, including engaging in relationships with these characters this can culminate in marriage, which results in the NPC helping player's characters to tend the farm. The farm plot is initially overrun with boulders, trees, stumps, and weeds, and players must work to clear them in order to restart the farm, tending to crops and livestock so as to generate revenue and further expand the farm's buildings and facilities. Players may select from several different farm map types, with each one having their benefits and drawbacks. At the start of the game, players create their character, who becomes the recipient of a plot of land including a small house once owned by their grandfather in a small town called Pelican Town. Stardew Valley is a farming simulation game primarily inspired by the Harvest Moon video game series. Stardew Valley was both a critical and commercial success, selling over 3.5 million copies across all platforms by the end of 2017. The game was heavily inspired by the Harvest Moon video game series, with additions to address some of the shortcomings of these games while using the opportunity as an exercise to improve his own programming and game design skills.Ĭhucklefish approached Barone midway through development with the offer to publish the game, allowing him to focus more on completing it. The game also allows up to three other players to play together online.īarone developed the game by himself over four years. The game is open-ended, allowing players to take on several activities such as growing crops, raising livestock, crafting goods, mining for ores, selling produce, and socializing with the townsfolk, including marriage and having children. In Stardew Valley, players takes the role of a character who, to get away from the hustle of the city, takes over their deceased grandfather's dilapidated farm in a place known as Stardew Valley.
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The game was initially released for Microsoft Windows in February 2016, with ports later being released for macOS, Linux, PlayStation 4, Xbox One, Nintendo Switch, PlayStation Vita, iOS, and Android. Stardew Valley is a simulation role-playing video game developed by Eric "ConcernedApe" Barone.
